Crysis 2 Remastered
Switch

Crysis 2 Remastered

(ESRB - Limited Run Games, Revision 000)

Oct 15, 2021
  • Shooter
Developers:
  • Crytek
  • Saber Interactive
Offline play
Yes
Download required
No
Comments:

Version 1.0.0 on cart

Complete all missions, found all collectibles (dog tags, emails, vehicle keys, and souvenirs), all nanosuit upgrade modules were obtained, 12 out of 13 weapon upgrades obtained, and beat the game twice (once on Soldier difficulty - basically normal mode and once on Super Soldier difficulty - hardest difficulty in the game).
All of this allowed me to obtain 99.76% completion for this game. There is a potential bug that prevents 100% completion, and that is the 13th weapon attachment. It appears that based on information online, this 13th attachment is only obtainable through online multiplayer. Online multiplayer isn’t included in this remastered version of Crysis 2. It appears that the 13th attachment was left in when it should have been removed.

Game runs mostly fine, although there are occasional minor frame rate dips.

Just like Crysis Remastered 1, when reaching a check point, the game freezes for a few seconds, although it was more noticeable in the first game than it was here.

Pop in still happens here as well, also to a lesser degree compared to part 1.

Some of the AI characters (enemies and friendlies) do look a bit blurry, even when close up to the AI.

In some instances enemies would get stuck to certain walls or environments.

On one occasion, an enemy got stuck to a door, and you could see their hands through the door. The door was supposed to be kicked open to continue with the game, but it didn’t happen. Instead the enemy just got stuck and we couldn’t proceed. Thankfully, this happened right after reaching a checkpoint. Loading at the previous check point fixed this issue.

On another occasion, we were supposed to get into a vehicle. Instead of interacting with it right away we were able to walk right through the vehicle.

There were some occasions where we couldn't pick up the Nano Catalysts (used for upgrading your suit) after beating the respective enemy, or the enemy didn’t drop the Catalyst at all. We were still able to fully upgrade the suit in just one playthrough, my Soldier playthrough.

Some initial loading screens take a little longer, Once in game, everything loads in fairly quickly.

On some occasions, during a gun battle, if we died and respawned, an irritating bug prevented us from firing our weapon, switching weapons or reloading. Eventually, the game would resume to normal, but it would take several moments to do so. This would make sections rather difficult, especially when taking enemy fire, as we would have to try to hide somewhere until we regained access to my weaponry. This mostly happened during the level “Semper Fi or Die”, specifically during the primary mission within the level that states: “Assist Delta Company: Reach the Extraction Point.” This issue did happen in other spots as well, but this was by far the most egregious.

Thankfully there were no software errors or issues of the game freezing and having to restart. The game ran the entire time without having any issues like the first game.

Motion controls are supported on cart and they felt pretty good here.

No DRM found. Mostly played handheld. Although, we did try the game docked as well. From what we observed, docked performed just as well as handheld, but the resolution doesn’t look as crisp on a bigger screen.

Tested by Nintendo Revised on Switch OLED