Crysis Remastered
Switch

Crysis Remastered

(ESRB - Standard, Revision 000)

Jul 23, 2020
  • Shooter
  • Adventure
Developers:
  • Crytek
  • Saber Interactive
Offline play
Yes
Download required
No
Comments:

Version 2.6.0 on cart.

Completed all main missions, as well as any secondary missions available. 10 out of 10 chapters completed. Although, a level called Ascension seems to be missing. This level doesn’t appear to be on Nintendo Switch at all.

There is some pop in, that can be a little jarring, but nothing too bad. Mostly shadows or sunlight popping through the tree leaves.

Framerates are steady for the most part. Only noticed some frame drops here and there.
During the final battle, the game did seem to chug a bit more, but it wasn’t all that bad. Honestly, for a game like this, this is a very impressive port and experience. Graphics look great and the game runs smoothly for the most part.

When reaching a checkpoint, the game does freeze for a quick moment, and then it goes back to normal. This happens every time a checkpoint is reached. This does take away from the experience a bit.

On three occasions, the game froze entirely and we had to restart the game. (This happened only when using handheld mode, didn’t happen while playing docked mode.) Thankfully, when reaching a checkpoint, the game saves, so restarting the game will start you back at the last checkpoint reached. These freezes happen completely at random. There wasn’t any specific areas that caused the game to freeze. This is an annoying issue for sure.

Random minor bugs occurred as well. For example, there was one moment when the game had subtitles listed on screen, as if someone was speaking, but there was no voice associated with the subtitles.
On another occasion, a friendly NPC appeared walking across the screen, and suddenly disappeared entirely.
On another occasion, an enemy that we killed started to wiggle on the floor.
There was also an instance where a weapon was just floating in the air.

Motion controls are supported on cart.

Played half the game in handheld and half in docked mode. No DRM.

Accessibility options: Aim Assist supported. Blood can be turned on and off.

Difficulty options: Easy, Normal, Hard, and Delta.

Languages: English, Japanese, French, Spanish, Dutch, Italian, Russian, Polish, Czech, and Turkish.
For voice, it is based on difficulty. Easy-Hard difficulties, enemies speak English, for Delta difficulty, the enemies speak in Korean.

Tested by Nintendo Revised on Switch OLED