Dungeon Munchies
Switch

Dungeon Munchies

(ESRB - Standard, Revision 002)

Dec 15, 2021
  • Shooter
  • Platform
  • Role-playing (RPG)
  • Adventure
  • Indie
Publishers:
  • maJAJa
  • Chorus Worldwide
Developers:
  • maJAJa
Offline play
Yes
Download required
No
Comments:

Version 1.5.0.1 on cart. Complete on cart.

Completed the game on medium difficulty (sous-chef), found all collectables. Played 100% docked.
Performance is flawless, no noticeable bugs or issues, except as described below.

There is a slight stuttering in the player's movement. This is mostly noticeable during the first hour because your character doesn't wear equipment and the level design is mostly straight and flat. When the gameplay becomes more involved, you don't notice it. This is also present on the PC version, depending on your hardware.

The game has been designed for keyboard + mouse, aiming with the joystick can be a little troublesome, but still doable.
Some boss battles are missing some sound effects but it's hardly noticeable. The game isn't very loud by design, it's mostly cozy music with very few sound effects.

If you suspend your game by putting your console to sleep, the in-game timer doesn't pause. Tester finished the game with a 48h in-game time (even though the game is around 10 hours long).

When preparing the legendary dish, there is some light frame drops (there is a lot of things happening on the screen), but it doesn't impede gameplay.
There are some frame drops in two other areas, but they were small corridors with no combat.
The final boss would instantly kill you at random if you have the "powdered shark cartilage" equipped. Tester didn't know if this is a bug or not, but they beat the last boss on their first try once they unequipped it.

This game had a rough launch on Switch, it was missing the ending and it was badly optimized to the point of being unplayable. Everything has been fixed, except for the weird aiming. Highly recommended in this revised form.

Tested by Nintendo Revised on Base Switch