
Switch
Little Kitty, Big City
(ESRB - Fangamer)
Publishers:
Offline play
Yes
Download required
No
Tested by Community Report on Base Switch
~ V1.25.1.6_3806 (v1.24.12.11_3806 via in-game menu) on cartridge
Completely playable offline with no download required. Beaten in docked mode while using the default settings. Approximately 75% overall completion with majority of side-quests finished.
-- Framerate hitches are noticeable throughout the experience. Texture pop-in can also occur depending on the draw distance.
-- Peculiar collision detection can happen while using the precision jump system. Sometimes highlighted surfaces won't land properly. The cat can also "shutter" from hitting an improper angle or automatically clinging to the vines until it's repositioned elsewhere. Irregular platforms, like a street lamp post, might suggest a solid top with a highlight, but the cat can fall through when exploring unintended pathways. Camera can also experience a "jittery" effect when positioned against another surface like a building wall during the exterior climbing segments.
-- Some activities can have notification animations that obscure spoken text bubbles or in-game accolade pop-ups.
-- When attempting to crawl through a hole in the construction area with a dog bone, the cat seemed to have an odd animation almost like it was unable to pass through. The problem occurred twice in a row before the third attempt worked without any further issue.
-- The animation of the tanuki popping out at the fast-travel points can sometimes feel delayed. On one occasion, the cat "bumped" into the manhole cover during a sprint before the character properly surfaced. Another small instance where the black shading / warphole effect didn't appear beneath the tanuki as it appeared from the sewer.