Metal Max Xeno Reborn
PS4

Metal Max Xeno Reborn

(ESRB - Retail)

Mar 26, 2020
  • Shooter
  • Role-playing (RPG)
  • Adventure
Publishers:
  • PQube
  • Clouded Leopard Entertainment Inc.
Developers:
  • Kadokawa Games
  • 24Frame
  • Cattle Call
Offline play
Yes
Download required
No
Comments:

Version 1.00

-Localization of some text missing. Not changed from Japanese on a few the index pages for monsters.

-Voice audio keeps going when you close textboxes after you've finished reading. When going to the next textbox of spoken audio the new audio will over ride it.

-Odd tank physics when ally tanks spawn and flip over (reloading fixes it). Also encountered a few odd cases with the player-controlled one (but again reloading the game fixes it)

-Tank controls odd sometimes when turning and going over varying land

-Triggered the ending about 60% into the game and skipped a cutscene that triggers letting you upgrade Tail's arm. UNKNOWN if this is a bug or not.
(Spoiler!!!!!!! You meet the final boss at this point randomly in the open dunes. In the original game this was a cutscene and when you lost you returned to base....but in Reborn you can just drive up and start a battle with it.)
MORE confusing, though, was the fact that at the first instance it let us kill it even giving its drops, but acted like nothing happened. When it respawned later and we battled it the second time, it triggered the quest for the final boss, trophy and ending to play out.
On top of this it skips triggering a cutscene that unlocks farming items that upgrade Tail's arm. We found this out by farming the final boss and then trying harder modes to finally die and have it trigger after killing it maybe 12 times. So while you can still get it by losing its just odd.

-Occasionally, enemies won't aggro and fight you, triggering them to either walk away or just outright despawn.

-Likely related to the above on our 5th fight with the final boss in the "Spoiler" spot we were able to trigger this when firing our best weapon, it then oddly de-aggro'd and let us get free shots in repeatingly until it died.

-There is a number of items from the shop you can simply buy, upgrade and then resell for profit.

-In some instances, if any of your allies gets stuck behind a wall (happens when you run past enemies into another room with an enemy and one of them stays behind to fight the first mob regardless) when triggering combat for the later enemy the ally AI won't come running to you but will instead try to use their weapons from the other side without effect. Had this happen when in underground area by the library.

Tested by DoesItPlay on Base PS4