Switch
Record of Lodoss War: Deedlit in Wonder Labyrinth
(PEGI - Red Art Games, Revision 000)
Publishers:
Developers:
Offline play
Yes
Download required
No
Tested by Community Report on Switch OLED
Methods of Testing:
- Handheld/Docked Playtime Ratio 50:50
- 5/6 Hours of Playtime
- All spells collected.
- A few upgrades collected (mp/HP up, etc.)
- Explored more than 90% of the map.
- Briefly tested 2 mini games.
Accessibility Options on Cart:
- Controls can be rebinded.
- After image effect can be turned off, but still shows in certain movements.
General Notes:
- Boss Rush and New Game Plus options are unlocked after defeating the final boss
(NG+ and Boss Rush were not tested).
- Teleportation between areas normally takes about 8 seconds.
Non-Performance Related Issues:
- Pause menu map is small and can be hard to see in handheld mode.
- The aim line for the bow is a faint red that can be hard to see.
- Spider enemies in stage 5 may bother those with arachnophobia.
Performance Issues:
- Frame drops/slowdown when attacking the hanging meat in the 1st stage.
- The game's most severe issue is random freezing/stuttering upon entering different areas. This happened multiple times and lasted about .5/1 second at a time. These never caused us to die, and we never experienced drops/stuttering during bosses. It only occurred when entering certain areas of the map.
- We experienced 1 crash during our playthrough. This was after we teleported and tried to open the pause menu. We could not replicate the crash.
- Slowdown occurred during the archery mini game when firing multiple arrows.
Overall/TLDR:
The game is playable from start to finish with no serious issues. The stuttering is annoying but did not cause us issues during the playthrough.
There is a revision 001 available in ESRB regions that has some extra bug fixes on cart. The copy tested was revision 000.