Series X & One
Saint Kotar
(PEGI - Standard)
(*) Offline play
Yes
Download required
No
(*) Disclamer: Xbox One and Series X|S consoles require an internet connection to set up/activate the system for the first time. An active Microsoft account is also required to play.
Tested by Community Report on Xbox Series X
Both versions on disc. Both versions show as version 1.0.9.0. Both take up 7.04 GB.
Quality and Performance modes are available both in the Series X version and in the Xbox One version, but no obvious difference in visual quality between the two was observed. Even the difference between the Series X and the Xbox One version seems minimal.
The Ritual DLC (which serves as a prequel to the main game) is not on the disc, but it is available for free in the patched version.
No V-sync available, so occasional screen tearing is observable when moving around.
Very rare cases in which the spoken dialogue is interrupted suddenly or in which the dialogue does not precisely match the subtitles. This persists in the patched version.
Near the end of the second part of the game (when Nikolay and Benedek split up for the first time), when one of the two playable characters temporarily becomes unavailable to play as, controller vibration that would normally activate when transitioning between areas stops working. No fix for this issue was found for the remainder of the game, and turning vibration off and then back on does not seem to affect this at all. Other triggers for vibration still function correctly. This bug persists in the patched version.
When exploring the entrance to the forest near the starting house as Benedek, after fiddling with the items in the inventory for a while, their icons became stuck on different corners of the screen. This is easily solved by leaving the area.
Languages available on disc: English, German, French, Italian, Spanish, Portuguese (Brazil), Korean, Japanese, Chinese (Traditional), Chinese (Simplified)
Accessibility settings: object highlight, location autosave