Switch
Suicide Guy Collection
(PEGI - Red Art Games, Revision 008)
Offline play
Yes
Download required
No
Tested by DoesItPlay on Base Switch
Version 1.0
Mode/Progress/Completionist/Ex
-Played in English
-Beaten both Suicide Guy & Sleepin' Deeply campaigns
-Statues collected: 15 in base game, 4 in SD
-All extra stages done
Janky problems
-Had two occurrences when ladders acted odd when trying to go up. It would either make us go down and/or mess with the steering, forcing us to fight it by tapping up on the stick and trying to keep us faced the right way until the top. Not sure what causes this. We were unable to recreate the issue. You can also restart the level if don't mind redoing any of the puzzle parts of the stage.
-When crouching and looking up you see your arms just floating in the air attached to nothing along with being able see parts of the stage through them.
-Strangely, if the same thing mentioned above is done in SD, something what looks to be a little bit of clothing appears on the ends of the arms, otherwise it does the same thing as in base game.
-As this is a physics based game it should come as no surprise that items sometimes can act odd in cramped space or react strangely sometimes. While we didn't encounter any cases of being forced to restart a stage due any items being lost/clipping out of bounds or other oddities, we think it's worth pointing out that we encountered a few occasions that had caused issues with items (like the ball getting trapped under the pet in SD, but we were still able to get it).
Didn't encounter anything that prevented finishing the games and reaching the credits.
Review copy provided by Red Art Games.