Tunic
Series X & One

Tunic

(ESRB - Standard)

Mar 16, 2022
  • Puzzle
  • Role-playing (RPG)
  • Adventure
  • Indie
Publishers:
  • Finji
  • 22nd Century Toys
Developers:
  • Andrew Shouldice
(*) Offline play
Yes
Download required
No
(*) Disclamer: Xbox One and Series X|S consoles require an internet connection to set up/activate the system for the first time. An active Microsoft account is also required to play.
Comments:

Version 1.1.5.0 on disc
3.3GB on disc.
Both Xbox One and Series X versions on disc.

Text languages: English, Arabic, Bulgarian, Canadian French, Czech, Danish, German, Greek, Spanish, Spanish (LATAM), Finnish, French, Hungarian, Italian, Japanese, Korean, Dutch, Norwegian, Polish, Portuguese, Brazilian Portuguese, Romanian, Russian, Chinese (Traditional and Simplified), Swedish, Turkish, Ukrainian

Game plays completely offline from beginning to end with no issues. Includes all collectibles, upgrades, and secrets (purposely ambiguous to avoid spoilers, but everything is on disc). The game build is perfect, with one critical exception that the user must be aware of before playing:

— During my first play through attempt, when booting up the game for the third time and selecting Continue, I lost an arbitrary amount of progression and spawned many checkpoints back, losing items, upgrades, and all of my progress from the West Garden onwards. In an attempt to discover the root cause of this and prevent it from happening again, I started a second playthrough with the following parameters:

1) Every time I turned on my Xbox console, before booting up Tunic I made sure the date and time of the system is accurate to real world conditions.

2) Every time I boot up Tunic, I would use Load Game instead of Continue.

— Faithfully resorting to these two steps successfully prevented loss of progress from happening again. Thus, we can deduce that the root cause of progression loss is the game trying to query the user’s recent checkpoint when sorting by date and time, but runs into an error when the system’s is behind the game save file. This can happen when an Xbox console is disconnected from power and not reconnected to the internet, since the system cannot keep track of time offline without constant source of power; if you unplug the Xbox console, plug it in, then turn it on and check the date time without connecting it to the internet, you’ll notice the date is set back to 2019. Ultimately, it appears this interferes with Tunic’s save system. If you take care of applying the two aforementioned parameters, you’ll no doubt enjoy a perfect run of this fantastic game.

Tested by DoesItPlay on Xbox Series X