Visions of Mana
PS5

Visions of Mana

(ESRB - Standard)

Aug 29, 2024
  • Role-playing (RPG)
  • Adventure
Publishers:
  • Square Enix
Developers:
  • Square Enix Creative Business Unit IV
Offline play
Yes
(*) Download required
No*
(*) Download required: Minor content missing or a lot of bugs present with a patch recommended (more details bellow)
(*) Disclamer: PS5 consoles with detachable disc drive: PS5 Slim (CFI-20xx models) and PS5 Pro (CFI-70xx models), require an internet connection to activate the disc drive at the setup.
Comments:

Test Notes:

* Played in Prioritize Performance mode, runs at 60 FPS. Frame rate slowdown occurs when exploring and during combat when a lot of effects are happening at once.

* Texture/object/shadow pop in and texture/shadow flickering observed.

* Elemental crystal used to gain elemental points was invisible. Could still be activated regardless.

* Occasionally during cutscenes, when the camera angle changes, a brief flash of the previous scene will show up.

* After a combat encounter one of the playable characters had a permanent see thru effect on their model. Same effect that happens when you are close to an object or wall. Reloading a save or loading to a new zone corrected the issue. This issue appeared twice.

* After finishing a battle the mini map would not display, the map could not be pulled up, objective marker was not on screen and mount/guide options could not be used. Game appeared to think combat was still happening. Moving to a new area fixed the issue.

* Sometimes icons don’t always appear on the map. Fast travel spots can still be selected for fast travel regardless.

* Sometimes when opening the map the mini map will briefly flash with a jumble of numbers and letters.

* When using the world map mounts, after loading in, the mount will not respond to control inputs at all. Hitting circle will allow you to start moving. The same occurs when you go to a spot that you can dismount. Unsure if this is a bug or intentional.

* Instance occurred where a battle would not initiate properly. Enemies could still be attack but could not be killed.

* When using permanent stat increase items sometimes a stat item could not be used on characters other than Val. When having multiple of a stat increase item, if one was used on Val, the others could then be used on a character that they were previously not able to be used on.

* When using the Soulblade weapon it would sometimes create a large shimmering effect.

* After using a Class Strike ability on the final boss all characters and boss were stuck in place, unable to move or perform any actions. Loading a save was required.

* During the cutscene after the final boss the boss was invisible during the first part of the cutscene.

* Completing the story unlocks New Game Plus and Expert difficulty.

* All trophies earned unlocked properly.

Content Completed:

* Main story completed.

* Majority of side quests completed.

* Various amount of each side content completed.

Additional Notes:

* Version 1.000.000 on disc.

* Disc ID: PPSA-16096

* Spine ID: 2111150

* Number of players: 1

* Audio language supported: English, Japanese

* Subtitle language supported: English, French, German, Japanese, Spanish

* Accessibility options: N/A

* Quality/Performance option: Yes

Tested by DoesItPlay on Base PS5